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Atlas Games Ars Magica 5th Ed Ars Magica (5th Ed) New

$ 15.83

Availability: 100 in stock
  • All returns accepted: ReturnsNotAccepted
  • MPN: ATG0205
  • Condition: New
  • Brand: Atlas Games

    Description

    Ars Magica
    is a
    role-playing game
    set in 'Mythic Europe' - a historically grounded version of
    Europe
    and the
    Levant
    around AD 1200, with the added
    conceit
    that conceptions of the world prevalent in folklore and institutions of the
    High Middle Ages
    are factual reality (a situation known informally as the 'medieval paradigm'). The players' involvement revolves around an organization of
    magi
    and their allies and foes both mundane
    and supernatural. The game was originally developed by
    Jonathan Tweet
    and
    Mark Rein-Hagen
    , with its first edition published in
    1987
    .
    The current edition (the game's fifth) was written by
    David Chart
    , and published in 2004 by
    Atlas Games
    , who continue to develop new material for it.
    Ars Magica
    was one of the first examples of a
    Troupe system
    . Early editions recommended that the players collaborate to create the campaign world and story with:
    Each player having an opportunity to be
    Story Guide
    . (e.g. alternating by play session, 'chapter' of a story, or at the whim of the troupe)
    This scheme has been de-emphasised in recent editions; in Fifth Edition it is relegated to an optional play style described at the back of the book. Alternatively a troupe may select one player as "alpha" story guide with responsibility for the overall plot, and one or more "beta" story guides to run peripheral sessions and/or stories.
    Each player having more than one
    character
    ; when the primary character lacks opportunity or reason to participate in a session (typically due to laboratory or library activity), a secondary character is played.
    To enhance the 'authenticity' of the historical setting, the game uses
    medieval Latin
    for a number of key terms, particularly in the game's most prominent feature, a system of
    Hermetic
    Magic
    .